Friday, June 25, 2010

My learning experience.

I love Second Life - it didn't feel as if I was working. It was fun, like a game, but made me think of all these things architecturally...

And from this, I have pretty much come up with my own defintion of what architecture is. Architecture, in the most vague terms possible, is the art of organisation of space by considering form, mass and materials under a continuously fluctuating light source. It is an art that has to be viewed for a long time (that is, it is temporarl not ephermal - though, ephermal moments do exist), it is a solution to problems (such as those urban problems, of sustainability, of a man-made reaction to a physical environment etc), an art that can be a part of someone's life (e.g. it is their house, it is a landmark that distinguishes a town in which you live, it is a place where you have your first kiss, it is a place where you remember your childhood etc), it is an art that is to be shared, to be public rather than be self-absorbed, it is a high-defintion vision of the architect where the desires of patrons are made more detailed, vivid and real. It is also an art that does not stick to one definition, or rather, one which cannot have a definition that is so short.

This definition may be short and incomplete at the moment... But I have seen this task as a serious investigation which has made me think; thus, was not only a useful discovery but also an enjoyable journey.

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